- Features - Features Wed, 11 Dec 2019 01:56:49 EST en-us (Simon Carless) The Seven Deadly Sins Of Writing Interactive Fiction

Lucas Zaper describes many of the pitfalls commonly associated with writing interactive fiction, and offers tips for improving your script to keep players engaged. ]]> Tue, 10 Dec 2019 10:30:00 EST
When Theme And Mechanics Collide

Dark Roast Entertainment co-founder James Margaris discusses the intersection of theme and mechanics, explaining how game designers can avoid tonal inconsistency. ]]> Thu, 05 Dec 2019 10:30:00 EST
Game Design Challenge: Snow Business

Can you design a game with snow-themed play mechanics Test your skills in December's Game Design Challenge! ]]> Tue, 03 Dec 2019 10:30:00 EST
Results From Game Design Challenge: No Sports? No Problem!

Game Career Guide's readers put sports stars in unlikely gaming roles in these winning entries for November's Game Design Challenge! ]]> Tue, 26 Nov 2019 10:30:00 EST
How Commercial Video Games Develop Players' Skills

University of Glasgow lecturer Dr Matthew Barr examines the ways in which commercial video games encourage players to develop critical thinking skills. ]]> Thu, 21 Nov 2019 10:30:00 EST
Interaction Density In Contemporary Games

Arne Neumann discusses the creative possibilities presented by interaction density, and explains how giving players meaningful choices can enrich your game's world. ]]> Tue, 19 Nov 2019 10:30:00 EST
Selling Your Story: From Elevator Pitches To Prototypes

Gregory Pellechi details effective techniques for selling your game's story to your team, including tips for making appealing elevator pitches. ]]> Thu, 14 Nov 2019 10:30:00 EST
Functions Of Sound In Games

Unlock Audio's Elliot Callighan outlines many functions that audio can serve in game design, giving you additional methods of guiding and immersing your players. ]]> Tue, 12 Nov 2019 10:30:00 EST
Postmortem: The Painscreek Killings

Fery Tomi reflects on the five-year development of The Painscreek Killings, highlighting the difficulties his team faced when crafting a mystery-themed adventure game. ]]> Thu, 07 Nov 2019 10:30:00 EST
Game Design Challenge: No Sports? No Problem!

Can you design a non-sports game starring a professional athlete Test your skills in November's Game Design Challenge! ]]> Tue, 05 Nov 2019 10:30:00 EST
Accessibility And Difficulty: Barriers To Art

Daniel St Germain explores the relationship between accessibility and difficulty, offering insight into how developers achieve ideal gameplay balance. ]]> Thu, 31 Oct 2019 10:30:00 EDT
Key Principles Of Region-Based Narrative

Narrative designer Nathan Savant explains how to effectively structure a three-act story that spans multiple regions within a game's world. ]]> Tue, 29 Oct 2019 10:30:00 EDT
Getting The Best From Your Audio Department

DePaul University's Elliot Callighan offers hints for communicating with your audio team, giving examples of specific vocabulary to use when delivering feedback. ]]> Thu, 24 Oct 2019 10:30:00 EDT
Results From Game Design Challenge: Local Legends

Game Career Guide's readers craft games based on local mysteries and urban legends in these winning entries for October's Game Design Challenge! ]]> Tue, 22 Oct 2019 10:30:00 EDT
How To Write A Captivating Game Description

Damien Yoccoz breaks down the basic elements of successful game storefront descriptions, offering hints for standing out in crowded digital marketplaces. ]]> Thu, 17 Oct 2019 10:30:00 EDT