GameCareerGuide.com - Features https://gamecareerguide.com/features/ GameCareerGuide.com - Features Tue, 24 May 2022 10:37:15 EDT en-us scarless@think-services.com (Simon Carless) Storytelling In Games: Character Design https://gamecareerguide.com/features/2093/storytelling_in_games_character_.php

Robert Renke outlines the ways in which writers and narrative designers can create believable characters by focusing on their personalities and prominent features. ]]>
https://gamecareerguide.com/news/2093 Tue, 24 May 2022 10:30:00 EDT
3 Things You Can Do Right Now To Become A Better Game Designer https://gamecareerguide.com/features/2092/3_things_you_can_do_right_now_to_.php

Joe Slack explains how immersing yourself in games, game design, and the industry will teach you lessons that you can apply immediately to the games you're working on. ]]>
https://gamecareerguide.com/news/2092 Thu, 19 May 2022 10:30:00 EDT
Space Narratives: Rethinking Map Generation https://gamecareerguide.com/features/2091/space_narratives_rethinking_map_.php

Game designer Keith Burgun has been making Roguelike/4X-inspired games with randomly generated maps since 2008. In this article, he explains why he won't be doing that anymore. ]]>
https://gamecareerguide.com/news/2091 Tue, 17 May 2022 10:30:00 EDT
Help And Resources For Unreal Engine https://gamecareerguide.com/features/2090/help_and_resources_for_unreal_.php

Ben Humphreys presents a collection of resources for learning Unreal Engine, and explains how developers can search for solutions to specific issues. ]]>
https://gamecareerguide.com/news/2090 Thu, 12 May 2022 10:30:00 EDT
Storytelling In Games: Structure And Devices https://gamecareerguide.com/features/2089/storytelling_in_games_structure_.php

Robert Renke examines narrative design through the lens of classic literary theory, focusing on the challenges involved in writing stories for an interactive medium. ]]>
https://gamecareerguide.com/news/2089 Tue, 10 May 2022 10:30:00 EDT
The Hidden Dangers Of Shoddy Moderation And Toxicity https://gamecareerguide.com/features/2088/the_hidden_dangers_of_shoddy_.php

Janne Huuskonen takes a look at the tangible risks to gaming communities and companies if their moderation teams aren't equipped to handle their tasks. ]]>
https://gamecareerguide.com/news/2088 Thu, 05 May 2022 10:30:00 EDT
In-Game Bug Reporter Best Practices https://gamecareerguide.com/features/2087/ingame_bug_reporter_best_.php

Ben Humphreys offers tips and tricks for getting the most out of in-game bug reporters by giving players the ability to give feedback as quickly and easily as possible. ]]>
https://gamecareerguide.com/news/2087 Tue, 03 May 2022 10:30:00 EDT
Storytelling In Games: Setting And Tools https://gamecareerguide.com/features/2086/storytelling_in_games_setting_and_.php

Robert Renke discusses the tools that narrative designers use to establish structure and setting within a story. ]]>
https://gamecareerguide.com/news/2086 Thu, 28 Apr 2022 10:30:00 EDT
How Elden Ring Succeeds By Evolving Open-World Design https://gamecareerguide.com/features/2085/how_elden_ring_succeeds_by_.php

Josh Bycer explains how From Software made an impactful open-world game by evolving conventional trends of the genre. ]]>
https://gamecareerguide.com/news/2085 Tue, 26 Apr 2022 10:30:00 EDT
Request For Proposals: How To Respond https://gamecareerguide.com/features/2084/request_for_proposals_how_to_.php

Pascal Luban offers tips for responding to a publisher's request for proposal (RFP) with a complete and thorough development plan. ]]>
https://gamecareerguide.com/news/2084 Thu, 21 Apr 2022 10:30:00 EDT
Solving Infinite City Sprawl In 4X Games https://gamecareerguide.com/features/2083/solving_infinite_city_sprawl_in_4x_.php

Nikhil Murthy outlines the steps he took to address infinite city sprawl in his postcolonial 4X strategy game Syphilisation. ]]>
https://gamecareerguide.com/news/2083 Tue, 19 Apr 2022 10:30:00 EDT
Basic Rules For Managing Your Team's Backlog https://gamecareerguide.com/features/2082/basic_rules_for_managing_your_.php

Harry Florencio explains how producers can best manage their game backlog in order to maximize their team's focus, clarity, and peace of mind. ]]>
https://gamecareerguide.com/news/2082 Thu, 14 Apr 2022 10:30:00 EDT
Narrative Design In Elden Ring https://gamecareerguide.com/features/2081/narrative_design_in_elden_.php

Nathan Savant presents a critical analysis of the storytelling techniques and narrative structure featured in FromSoftware's latest release, Elden Ring. ]]>
https://gamecareerguide.com/news/2081 Tue, 12 Apr 2022 10:30:00 EDT
Take Two: Returning To Unfinished Projects https://gamecareerguide.com/features/2080/take_two_returning_to_unfinished_.php

Jacquelynne Heiman returns to 10 game projects that she started but abandoned prior to completion, focusing on which elements worked and which didn't. ]]>
https://gamecareerguide.com/news/2080 Thu, 07 Apr 2022 10:30:00 EDT
Storytelling In Interactive Media: Prologue https://gamecareerguide.com/features/2079/storytelling_in_interactive_media_.php

Robert Renke critically examines the concept of narrative design, outlining the ways in which it differs from design in other fields and specializations. ]]>
https://gamecareerguide.com/news/2079 Tue, 05 Apr 2022 10:30:00 EDT