GameCareerGuide.com - Features https://gamecareerguide.com/features/ GameCareerGuide.com - Features Fri, 23 Aug 2019 06:55:35 EDT en-us scarless@think-services.com (Simon Carless) Creating Music For Video Games: The Plan https://gamecareerguide.com/features/1848/creating_music_for_video_games_.php

Ricardo Cuello outlines the basics of composing music for video games, focusing specifically on elements that establish form, character, and purpose. ]]>
https://gamecareerguide.com/news/1848 Thu, 22 Aug 2019 10:30:00 EDT
Designing For Short And Long Term Fun https://gamecareerguide.com/features/1847/designing_for_short_and_long_term_.php

James Kay shares the design techniques he used to ensure a fun experience for new players and hardcore fans alike over the course of Piczle Cross Adventure's campaign. ]]>
https://gamecareerguide.com/news/1847 Tue, 20 Aug 2019 10:30:00 EDT
Do You Have A Game Dev Coach On Your Team? https://gamecareerguide.com/features/1846/do_you_have_a_game_dev_coach_on_.php

Amir Fassihi explains how one of more members of your game development team can serve a coaching role while fulfilling their own project obligations. ]]>
https://gamecareerguide.com/news/1846 Thu, 15 Aug 2019 10:30:00 EDT
The Big Game Branding 101 https://gamecareerguide.com/features/1845/the_big_game_branding_.php

Jamin Smith presents a guide to branding your game, from establishing a direction and focus to building a style guide that ensures a consistent vision. ]]>
https://gamecareerguide.com/news/1845 Tue, 13 Aug 2019 10:30:00 EDT
The Importance Of Definitions In Game Design https://gamecareerguide.com/features/1844/the_importance_of_definitions_in_.php

Louis McTague discusses the value of defining specific elements in level design, citing successful approaches he has taken in past projects. ]]>
https://gamecareerguide.com/news/1844 Thu, 08 Aug 2019 10:30:00 EDT
Concept Art: Are We Doing This Right? https://gamecareerguide.com/features/1843/concept_art_are_we_doing_this_.php

In this excerpt from her master's thesis written for the Breda University of Applied Sciences, Jitske Habekotte examines concept art's role in game development. ]]>
https://gamecareerguide.com/news/1843 Tue, 06 Aug 2019 10:30:00 EDT
How To Make People Play Your Game At A Convention https://gamecareerguide.com/features/1842/how_to_make_people_play_your_game_.php

Giada Zavarise offers tips for getting your booth noticed, inviting attendees to play your game, and soliciting feedback in a convention setting. ]]>
https://gamecareerguide.com/news/1842 Thu, 01 Aug 2019 10:30:00 EDT
Creating A Game Character From Scratch https://gamecareerguide.com/features/1841/creating_a_game_character_from_.php

Tom Safarov walks artists through the workflow he uses to create an original game character, from initial sketches to a completed work. ]]>
https://gamecareerguide.com/news/1841 Tue, 30 Jul 2019 10:30:00 EDT
How To Come Up With New Game Ideas https://gamecareerguide.com/features/1840/how_to_come_up_with_new_game_.php

Looking to kickstart your creativity Vadim Charugin suggests techniques for fueling inspiration and developing new takes on established gameplay formulas. ]]>
https://gamecareerguide.com/news/1840 Thu, 25 Jul 2019 10:30:00 EDT
A Producer's First Steps https://gamecareerguide.com/features/1839/a_producers_first_.php

Nick Guilliams highlights the essential qualities of an effective producer, drawing on his personal experiences in team management and coordination. ]]>
https://gamecareerguide.com/news/1839 Tue, 23 Jul 2019 10:30:00 EDT
One Year Of Game Dev After Graduation https://gamecareerguide.com/features/1838/one_year_of_game_dev_after_.php

Buttery Games lead designer Craig Robinson reflects on his first year of game development after graduation, highlighting the challenges that his team faced at the outset. ]]>
https://gamecareerguide.com/news/1838 Thu, 18 Jul 2019 10:30:00 EDT
A Guide To DIY Market Research For Indie Developers https://gamecareerguide.com/features/1837/a_guide_to_diy_market_research_for_.php

Damien Yoccoz explains how you can use free resources to find your target audience and make your game more appealing to players through market research. ]]>
https://gamecareerguide.com/news/1837 Tue, 16 Jul 2019 10:30:00 EDT
Tips And Tricks To Manage Open Game Development https://gamecareerguide.com/features/1836/tips_and_tricks_to_manage_open_.php

Want to experiment with an early access business model Goblinz Studio's Yannick Elahee outlines helpful techniques and best practices for managing open development. ]]>
https://gamecareerguide.com/news/1836 Thu, 11 Jul 2019 10:30:00 EDT
What Publishers Look For In Games https://gamecareerguide.com/features/1835/what_publishers_look_for_in_.php

David Logan presents a guide to crafting your pitch and materials, getting noticed, and taking the right steps toward finding a publisher for your project. ]]>
https://gamecareerguide.com/news/1835 Tue, 09 Jul 2019 10:30:00 EDT
Postmortem: Ninja Dude Vs Zombies 2 https://gamecareerguide.com/features/1834/postmortem_ninja_dude_vs_zombies_.php

Eugene Utkin details the lessons his team learned from the difficulties they faced during the production of Ninja Dude Vs Zombies 2. ]]>
https://gamecareerguide.com/news/1834 Thu, 04 Jul 2019 10:30:00 EDT