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  • Video Game Music: A Developer's Guide To Finding the Perfect Track

    - Kent Carter
  • There's nothing quite like music's power to move us, stirring something in the gut that shapes our experiences and seemingly transports us across space and time. Sometimes you know it the moment you hear it, but far more often it's a subtle power... just one important member of an ensemble cast.

    For the game developer getting ready to release that next breakout hit, background music (BGM) is an often overlooked but crucial part of the experience. The right tracks keep gamers immersed in the action, steadily moving the story along. The right tracks punctuate victory and conjure emotion. The right tracks can make all the difference. The key is knowing how to find professional-quality music at the right budget.

    Photo by Sean Do, Unsplash

    While good BGM can come from many sources, production music libraries - curated collections of music tracks written especially for use in movies, television and games - are an excellent option for just about any project. Not only can they save you the vetting time and upwards of $1,000 per minute of music you would pay a commissioned composer, but many professional composers actually contribute music to libraries where their tracks can be licensed at a much more affordable rate.

    Of course, like any other business, the music library landscape varies greatly. The quality ranges from cheaper, low-end stock-style options to professionally composed, Hollywood-level collections that even have pre-looped tracks and instrument stems. While you're likely to pay a bit more for a higher quality library track, it is still a lot less expensive than commissioning custom work from a composer.

    Image by Elijah Merrell on UnsplashAlthough search functionality will also differ from library to library, technology has dramatically improved the organization of content and the speed with which it's accessed. Today's searches can quickly process huge amounts of data, making it possible to return relevant results in record time. Still, searching on any music platform isn't a perfect science. Because music is subjective, the results are subjective. Thankfully, a little prep can go a long way in making the process as smooth and successful as possible. Here's what I recommend:

    Use a reference track.
    One of the easiest ways to identify the style of music that will work for your game is to try out different kinds of music you already listen to, music you already have, and test it against your graphics or characters in the game. See what works best and ask yourself, what style of music captures the feel and mood of the game? Be sure to pay attention to tempo and pacing. You'll want something fast enough to keep up with the action but not too fast to be distracting. When you find a track you like a lot, this acts as your reference track.

    Tap into the game's emotions.
    Next, ask yourself what it is about the reference track that works. What instruments are the sound you are drawn to? What kind of emotion does it have: is it aggressive and angry? Heroic? Mysterious? Exciting? Understanding that and putting words to it will help you when you have to search for similar tracks in a music library.

    Consider what's working or not for others.
    Look at games in a similar genre as yours and see what music styles they use. Does it enhance the game experience or fall short? It's just as important to find examples of music you think doesn't sound good as it is to find music that does! Both help steer you in the right direction. And, again, when you find a piece you like, do the same exercise as above: zero in on the qualities you like about it (genre, instrumentation, emotions, pacing) and put them into words.

    Get strategic with your search terms.
    In my team's experience, the best searches limit the descriptive keywords to two, maybe three at most, initially. One of them should be as specific as possible to your desired genre. For instance, Rock + Heroic will result in a lot of rock styles you may not want (classic rock, experimental rock, acoustic rock) and could make searching for the one you do want a tedious endeavor. If you know you want hard rock or metal, then Metal + Heroic will give you broad enough results to provide many choices, but not so broad that you have to scroll pages and pages of results.

    But not too specific.
    Too many specific keywords may also be a mistake, narrowing your search to too few. Let's say your reference track was a Metallica song from the '90s. If you searched Metal + Heroic + Exciting + Angry + 1990s, it may exclude a lot of possible tracks, and may not generate the best results. You have to remember someone on the other end is tagging this music, and they might not find angry metal as exciting as you do, so a bunch of good tracks might not show up!


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