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  • Student Postmortem: Devil’s Tuning Fork [02.25.10]
  • img Student developers discuss the creation of Devil's Tuning Fork, in which "some things were done right from the beginning and some things just never seemed to come together."
  • Student Postmortem: Drifters [01.26.10]
  • img What does it take to create a multiplayer online game as a student project? Florida Interactive Entertainment Academy student Steve Durst here recounts the process behind the demon-possessed Drifters.
  • Student Postmortem: Sultans of Scratch [01.21.10]
  • img A full postmortem of the student-created music game, including discussions of working with outside talent and keeping the project running amidst production problems.
  • Postmortem: Lies and Seductions [10.13.09]
  • img In this postmortem, Petri Lankoski discusses the making of Lies and Seductions, an adventure game inspired by the novel Dangerous Liaisons.
  • Postmortem: CMU ETC's Trino [06.18.09]
  • img In this special student postmortem, Carnegie Mellon's Entertainment Technology Center students discuss the making of the arcade-influenced XNA Community Games action title Trino.
  • Postmortem: The Nameless Mod [06.11.09]
  • img Working on a mod project for one of your assignments, or just to get your feet wet? The Nameless Mod is one of the most esteemed out there, and this postmortem describes its genesis.

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