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  • Postmortem: Project Island [10.30.14]
  • img Philip Yao describes the creative process behind Project Island, a 3D survival RTS helmed by a team of student at the Guildhall@SMU.
  • Postmortem: Terranaut [10.02.14]
  • img Philip Yao looks back on Terranaut, a 2D exploration game produced by a close-knit team of students at The Guildhall at SMU.
  • Postmortem: Magnet Ball [08.12.14]
  • img Livio De La Cruz explains how learning and adapting on the fly saved the ambitious but struggling student project Magnet Ball in this postmortem feature.
  • Postmortem: The Cow Flew Over the Moon [07.31.14]
  • img Jonny Pickton examines the creation of The Cow Flew Over the Moon, a self-described "pretentious game" that proved to be a valuable learning experience.
  • Student Postmortem: Entrapment [07.15.14]
  • img Stuart Lilford looks back on Entrapment, a point-and-click adventure game featured in the Adventure Game Studio Bake Sale.
  • Postmortem: What Lies Beneath [04.08.14]
  • img Jose Abalos takes a look back at the creation of What Lies Beneath, a survival horror-themed Half-Life 2 mod inspired by Resident Evil 4 and The Cabin in the Woods.


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