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Call for Papers: Computer Game Education Review
http://www.akpeters.com/previews/cger.pdf CGER is a peer-reviewed academic publication addressing issues that concern the teaching of game design and development including, but not limited to, curriculum organization, teaching techniques (e.g., conceptual vs. exemplary), methodology, assessment, tools for facilitating game design education, game typology, societal impact, economic and commercial issues, legal aspects, and student evaluation that are of interest to faculty and institutions involved in the education and training of future game developers. CGER will publish original research, summarize the research of the past year in survey articles, provide analyses from noted experts, and include complete bibliographies drawn from the key journals and conference proceedings of the field. The goal is to create a tool that will facilitate computer game education research and provide a research compass to the community at large. EDITOR-IN-CHIEF Stephen Jacobs EDITORIAL BOARD Bryan Alexander, Jessica Bayliss, Marinka Copier, Drew Davidson, Ann DeMarle, Christopher Egert, Stéphane Natkin, Ian Parberry, James Parker, Ruben R. Puentedura, Karen Schrier, Magy Seif El-Nasr SUBMISSIONS – Deadline December 1, 2009 Submissions for the first issue will close on December 1st, 2009. Authors will be notified of their submission status by January 1, 2010 with revisions (if any) due by February 1, 2010. While our initial plan for CGER is as an annual publication, we are considering a more frequent publication schedule depending on the level and quality of submissions. Submit your paper electronically at http://journaltool.akpeters.com QUESTIONS? cger@akpeters.com |
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