GameCareerGuide.comís Game Design Challenge: Hero [08.06.08]
- GameCareerGuide.com staff
The world is ready for a new hero.
GameCareerGuide.com’s Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way. Each Wednesday we’ll present you with a challenge about developing video games. You'll have one week to brainstorm a brilliant solution (see below for how to submit your answers). The following week, the best answers and the names of those who submitted them will be posted along with some commentary.
To all the frequent responders of the Game Design Challenge, this one was made with you specifically in mind. I know you have been chomping at the bit for a challenge that would let you run wild with creativity, something that would allow you to share with the world your video game genius. I know that the last four challenges have been extremely restrictive, forcing you to focus tightly on only one aspect of game design.
Today, all that changes.
Create a new video game hero.
You are a lead designer at Gimme More Games. The executives have been out of the office for a month, on various international business meetings and a three-day corporate retreat.
The CEO returns with a huge grin on his face. The news is good. After much financial success with Futbol Futbol 7 and a DC Comics licensed game, the company is ready to invest in an original IP -- and the CEO wants Gimme More to create the next video game hero.
The hero has to kick ass and be hot! The hero is someone you both want to be and want to be with. Players idolize the hero. The hero must be a human or human-like figure.
The game is going to be an action-adventure console title, and, says the CEO, the game will be designed around our the new hero -- not vice versa. "The hero," he proclaims, "must come first!"
It’s your job to create this new video game hero.
You can sketch concept drawings for new character, if you wish, or you can simply write your flourishing description in words. Whatever the case, the following aspects are some you might consider describing:
- Hero’s name
- Hero’s age, gender, and race
- Physical characteristics, including attire
- Emotional, mental characteristics
- Abilities and weapons
- At least one element of character complexity
- At least one element of balance in abilities and weapon use
- Character backstory
- What makes your hero special?
You can share your brilliant ideas and read others’ on the forum. When your submission is complete, send it to firstname.lastname@example.org with the subject line "Design Challenge: Hero." Please type your answer directly in the email body. Be sure to include your full name and school affiliation or job title, and try to keep your answers to 500 words or fewer -- unless they're really good!
Entries must be submitted by Wednesday, August 13, 2008.
The responses for this challenge will appear the week of August 18, 2008.
Disclaimer: GameCareerGuide.com is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.