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  • Results From Game Design Challenge: Get Organized!

    - Danny Cowan

  • Jase Goodson, Student at University of Montevallo, Clean Up on Aisle 3

    Clean Up on Aisle 3 is a first-person VR game that places the player as a manager of a big-name grocery store. The player must organize the grocery store so that it is the most efficient (ie. Placing the cold food together, or the cereal next to the milk). Once the player has finished the layout, they must run their store for a series of shifts. Every shift, they must perform a series of tasks, such as restocking shelves, cleaning up messes, or dealing with unruly customers. If the player fails a certain number of tasks that day, they don't get paid. Once the player has gained enough money from working, they buy a car and drive off into the sunset.

    Of course, the player is not left to manage the grocery store alone. They have a team of a.i. employees who can be assigned to carry out the daily tasks. The player simply walks up to an employee and selects a job for them to carry out. However, there are not enough employees to carry out all the tasks, and the a.i. perform actions slower and might not even complete them. A mess might get cleaned only half way, or the bananas could be left out in the loading area.

    As any employer knows, if you want something right, you must do it yourself. The player moves around the grocery store, making sure everything is running smoothly and constantly picking up the slack. Since the player is not omniscient, they receive notifications over the store's PA system, indicating an issue in a particular part of the store.


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