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Building A Systemic Narrative Game

Lila Grimaldi recalls how a student-led team developed a letter writing simulator by emphasizing a solid gameplay loop to craft their game's identity.

7 Nudges & Manipulative Techniques Present In Undertale

Mattia Podini examines the varied psychological techniques and gameplay mechanics that Undertale employs in order to guide and influence players.

How To Write Low-Spoiler Hints For Adventure Games

Meghann O'Neill breaks down her process of writing incremental hint guides that minimize spoilers while gently helping players toward quest progression.

Out Of Weakness, Strength: The Three Ds of Narrative Design

Narrative designer Danny Allen analyzes the elements of compelling storytelling in games, and offers guidelines for writing effective dialog.

The Simplest Trailer To Make For Your Steam Page

Derek Lieu explains how student developers can promote their upcoming projects by creating effective trailers optimized for online storefronts.

Postmortem: Cybervisulization

Rochester Institute of Technology game design students Kevin Laporte, Justin Neft and Robley Evans chronicle the development of their data visualization tool.

Advocating For Accessibility In Video Games

Disability specialist Morgan Baker explains how designers can advocate for accessibility features in the early phases of game development.

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  • Building A Systemic Narrative Game [05.04.21]
  • img Lila Grimaldi recalls how a student-led team developed a letter writing simulator by emphasizing a solid gameplay loop to craft their game's identity.
  • Postmortem: Cybervisulization [04.27.21]
  • img Rochester Institute of Technology game design students Kevin Laporte, Justin Neft and Robley Evans chronicle the development of their data visualization tool.