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  • Results from Game Design Challenge: Favorite Song

    - staff
  •  In its latest Game Design Challenge, Game Career Guide asked its readers to create a game based on a favorite song:

    "Inspired by music, create a design for a game that is in some way inspired by the song you choose.

    "Pick a song that moves you. Pick a song that shakes your butt or moves your heart. Pick a song that's weird or crazy -- or sublimely beautiful. Don't pick a simple pop song; pick a complicated mess. Or do pick a simple pop song and then make a simple pop game that could rise to the top of the App Store charts.

    "Think about what about the song provokes your emotions. Is it the lyrics? Is it the mood the song puts you in? Does the rhythm imply pacing? Does the compositional technique imply a philosophy that can be applied to game design?

    "We're asking you not to make a rhythm game. Instead, pick a song you like a lot and just sit and listen to it... and come up with the game design that the song itself inspires you to create."

    What follows are the best and most original entries we received. Here are our top picks.

    Best Entries

    Michael Kofman, Full Sail Alumni, Mystikal: "Bouncing Back" (see page 2)

    Emily Greenquist, Student at Tribeca Flashpoint, De La Soul: "A Roller Skating Jam Named 'Saturdays'" (see page 3)

    Nick Johnson, Columbia College of Chicago Alumni, Frank Zappa: "Cruisin' for Burgers" (see page 4)

    Honorable Mentions

    Jasper Wuts, Freelancer, John Lennon: "Imagine" (see page 5)
    Josef Locastro, Jefferson Airplane: "White Rabbit" (see page 6)
    Aaron Bertinetti, Walkabout, Red Hot Chili Peppers: "Walkabout" (see page 7)
    Reed Marvine, Alumni of Columbia College Chicago, Doctor P: "Sweet Shop" (see page 8)
    Erlend Sogge Heggen, jMonkeyEngine Core Member, Andrew Bird: "Darkmatter" (see page 9)
    Stephen Miller Student at Tribeca Flashpoint Media Arts Academy, Daft Punk: "Technologic" (see page 10)


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