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  • Game Design Challenge: NGP

    - staff
  •'s Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.

    Every other Wednesday we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted, along with some commentary.

    The Challenge

    Design a game for Sony's "Next Generation Portable". 

    Assignment Details

    Last night in Japan, Sony released the first details of the successor to its PSP gaming system. Currently codenamed NGP, or "next generation portable", the system is technologically robust and designed to play games. Features include:

    • High resolution touch-screen
    • Rear touch-pad
    • Dual analog sticks
    • D-pad, buttons and shoulder buttons
    • Built-in 3G wireless

    What kind of game would you make for this system? Enter anything you want into the competition! Download or retail (the system will use cards for its games.) The only stipulation is that you take into account the system's controls and capabilities in some notable way -- i.e. the game could not have been done on the current PSP!

    For the full specifications of the system, check this link.

    To Submit

    Work on your ideas, figure out your strategy for coming up with a solution, and ask questions on the forum. When your submission is complete, send it to [email protected] with the subject line "Design Challenge: NGP." Please type your answer directly in the email body.

    Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.

    Entries must be submitted by Wednesday, February 9

    Results will be posted Tuesday, February 15

    Disclaimer: is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.


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