Game Career Guide is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Get the latest Education e-news
  • How To Break Into The Industry, Part 1

    - staff

  • Step 3: Study the Trade

    Armed with a growing understanding of the market and insight into the various positions that work together to create games, now you can turn your attention towards learning and obtaining the tools you need for your desired discipline.

    Each discipline has a number of unique resources available to help you learn more about the job at hand. These range from articles, books and videos to previous GDC courses recorded and viewable online.

    "Game development disciplines are like positions on a football team. Having some understanding of all of the roles and how they work together is important, but pursuing a mastery of one is how you help your team win. Your skill at your chosen discipline is also the first thing your future employer will want to know about you."

    - Bruce Maclean, Senior Producer | BioWare

    To help you get started, here are a few examples that you may find useful:

    Overall Development








    "One of the worst things you can do when applying or interviewing for a job in game development is lead people to believe that you just want a foot in the door or will take literally any job. We work in a dynamic and passionate industry and want to work with others who are committed to their trade, whatever it may be.

    As a hiring manager, I am looking for that complementary puzzle piece that interlocks with the rest of the team and brings a wealth of knowledge and experience to the table (or an aptitude and strong desire to succeed) in a particular role."

    - Ken Shuck, Sr. Director of Product Development | BioWare

    Your goal should not be to attempt to thoroughly understand each and every one of these disciplines. Instead try and focus in on a specific one, and begin absorbing as much information about it as you possibly can. What matters here is not that you learn how to make art or create code overnight, but that you get a good sense for what the experience might be like working in this field.

    "By maintaining focus and dedication for a particular discipline you become an expert in your field and inspire those around you. Your passion is contagious and makes the rest of the team better in the process."

    - Nate Birkholz, Producer | Paragon Studios

    Take your time, explore the information that is out there and share your findings with others.

    [This content was used with permission, and comes from Destin Bales' independent blog "I Need To Make Games."]


comments powered by Disqus