Nicole Barelli explains how even the bleakest game narratives can showcase elements of hope, inspiring players to stay invested in stories from beginning to end.
In this presentation from the Meaningful Play Conference at Michigan State University, Mars Ashton discusses the role Design Thinking plays within game development.
Gregory Pellechi takes a look at common sources of conflict in game narratives, highlighting elements that create believable antagonists and compelling stories.
Summoners Fate creator Ross Przybylski recalls his experience with Indie Megabooth at PAX West, explaining how developers can work together to find a dedicated audience.
Game Career Guide's readers take on our latest Game Design Challenge, drafting educational experiences that promote public safety. Here are our top picks!