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  • Book Excerpt: AI for Game Developers [09.29.06]
  • img Written for the novice AI programmer, O'Reilly's AI for Game Developers introduces techniques and basics of Flocking in Chapter 4.
  • Book Review: Game Development Essentials [08.22.06]
  • img Brad Kane reviews Thomson Delmarís "Game Development Essentials" series, which he considers to be a useful new entry point into the game industry.