Your Dream to Create Something Extraordinary!
Game Art & Animation
Digital Arts Engineering
Game Audio Production
Game Audio Programming
How many schools can boast that its degree programs
encompass all of the specialties a professional studio needs to produce a
game? Cogswell College can! Imagine earning your bachelor degree in a
fast-paced, project-based, team-oriented learning environment taught by
industry veterans and working professionals.
Make the games you've always dreamed about as you develop the skills you
will need to be successful in your chosen career field.
Cogswell has been educating men and women to enter
the digital media entertainment industries since the early 1990s. The College
has a history of innovation, cutting-edge coursework and the flexibility to
meet the changing needs of today's workplace.
Game Studio - the ultimate team effort!
Cogswell's Game Studio is the culmination of a series of
project-oriented, hands-on game courses that teach students how to make games
using state of the art equipment and software while working as highly
productive development teams. You will
face the same pressures and development issues that professional game
developers deal with on a daily basis.
Our excellent placement rates mean that Cogswell grads work in major
game development companies, start-ups and companies they have founded.
Some Recent Games
Cogswell Alumni Have Worked On Include:
Modern Warfare 3: Call of Duty (2011), Sr. Level Designer, Level Designer, Animator, Technical Artist
Skylander: Spyro;s Adventure (2011), Original Character & Toy Design, Lead Character Artist, Lead Animator, Animator
The Elder Scrolls V: Skyrim (2011), Level Designer
Need For Speed: Most Wanted (2012), Outsourcing Art Director
Dead Space 2 (2011), Cinematics
Craft Director, Technical Artists
The Godfather II (2009), World Designer, Technical Artist, World Designers, Animation Director
World Design Lead, Character Technical Directors, Mission Designer
The Sims 3 (2009), Lead
Producer, Art Director
SimAnimals (2009), Environment
Lucidity (2009), Original Concept
Star Wars: The Force Unleashed (Ultimate Sith Edition)
(2009), Systems Designer,
Microsoft Game Studio
Gears of War
3 (2011), Sr. Character Artist, Sr. Level
Halo Reach (2010), Animators
Halo Wars (2009), Sequence
Red Dead Redemption (2010), Lead Ambient Designer
Sony Computer Entertainment
All Stars Battle Royal (2012), Sr. Animator/Character Rigger, Sr. Environment Artist, Sr. Animator, Sound Designer
The Walking Dead (2012), Animator
Armageddon (2011), Technical Director,
Additional Art, Motion Capture Stage Supervisor,
Pipeline, Motion Capture Operator
Saints Row 2 (2009) by THQ, Animator
Studios Founded by Cogswell Alumni
Blast Monkey (2009) by Yobonja!, Founders & Game
Fieldrunners (2008) by Subatomic Studios, Founder &
Undisclosed Title to be release Fall 2013 by Grimm Bros, LLC., Founder & Game Creator
Cogswell gives you the chance to work in a setting that
simulates a professional studio. We
believe this industry-based approach to learning gives you an edge when you
look for that first job. By creating
with others who are passionate about the same things, you will build a body of
high quality work to show potential employers.
But it is your fellow students at Cogswell who
will have the most lasting impact. We
believe you will find them to be dedicated, hard-working, focused individuals
who are gifted with artistic, technological and visionary talent. These are the people who will challenge and
inspire you throughout your life.