Get a job: SCE Bend and others hiring now on the Gamasutra jobs board
- In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at SCE Bend Studio, ChangYou, BioWare Montreal, and others.
Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.
It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.
Some of the notable jobs posted this week include:
ChangYou.com US Inc.: Senior Market Analyst / Strategic Development Manager:
"ChangYou.com Inc. is a U.S. subsidiary of ChangYou.com Ltd, a leading developer and operator of online games in China. We began operations in 2003 as Sohu.com's MMORPG business unit, before our carve-out as a separate, stand-alone company in December 2007 and subsequent listing on the NASDAQ in April 2009.
In 2010, the revenue of ChangYou.com was over $300 million. We now operate one of the most popular MMORPGs in China, and have enjoyed strong growth in user data and revenues for our games. In 2009, ChangYou.com established subsidiaries in California, London and other cities of the world. We are seeking talented professionals in the gaming industry to join us and build a success in the global market."
BioWare Montreal: Online Programmer:
"The BioWare Label is a division of EA which crafts high quality multiplatform role-playing, MMO and strategy games, focused on emotionally engaging, rich stories with unforgettable characters and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles and franchises, including Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Mass Effect, and Dragon Age. BioWare currently operates in eight locations across the world, including Edmonton (Alberta, Canada), Montreal (Quebec, Canada) and Austin (Texas)."
CCP - North America: Art Producer:
"Each of our four studios have unique environments, while working with cutting edge technology and freedom to innovate across the globe. Awesome benefits include things free meals, childcare support, health/recreation supplements and company trips to exotic locations like Morocco and a team spirit that is so unique you just have to visit us to believe it!"
Sony Computer Entertainment America LLC: Sr Staff Technical Animator:
"Bend Studio the creators of Sony's flagship Vita title Uncharted Golden Abyss is currently looking for the entertainment industries top artistic talent to help us create AAA content for Sony's powerful new hardware. We just scratched the surface on what the Vita can do with Uncharted Golden Abyss and expect to push the platform even further with our future projects. Candidates must be passionate about their work and thrive in small-team environments where everyone inspires and pushes everyone else to create great games."
Havok: Senior Software Engineers -(C++/3d Math):
"We at Havok are very proud of who we are and what we do. We offer a unique opportunity to work alongside talented colleagues in a challenging role with real job satisfaction.
Havok engineering has been at the cutting edge of innovation in game development for over a decade. We work cross platform, mainly on AAA titles, with top clients such as EA, Sony, Activision, Nintendo, Ubisoft, Bungie, Guerrilla, and DICE. We have a unique environment made up of talented, small, stable teams. We provide each of our engineers with an opportunity to make a real impact on our environment, our business and the direction of our industry standard products."
To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.
By Eric Caoili
December 11, 2013 09:13:50 PM PST
Vancouver Film School
The one-year Game Design program at Vancouver Film School covers everything students need to thrive in the game industry, from game theory to coding to portfolio production.