USC student and Chambara lead designer Esteban Fajardo discusses the building blocks of game development in this revealing interview.
The University of Southern California student Justin Bortnick reflects on the challenges game designers face in delivering compelling narratives.
Media Design School in Auckland student Claire Barilla recalls the collaborative effort involved in developing the minimalist puzzler Split and publishing it via Steam.
Guerrilla Tea developer Charles Czerkawski chronicles a memorable game design workshop produced in collaboration between the National Deaf Children’s Society and Abertay University.
Game Career Guide's readers pitch a fascinating series of non-traditional fighting games in these winning entries for our latest Game Design Challenge.
Rocket League, Splatoon, and Overwatch have ushered in a new era for team-based competitive gaming. Can you design the genre's next big hit?
The one-year Game Design program at Vancouver Film School covers everything students need to thrive in the game industry, from game theory to coding to portfolio production.