|
|
#1 | ||||||||
|
Moderator
Location: Philadelphia, PA |
I am currently in a class where we have to write a paper and (not required) code an example of a technique in programming. I was looking for good examples. Here are some that they gave us as examples. These are just examples they said we can write on any technique. I was wondering what would be a good thing to research and learn?
• 3D Shadowing techniques o Stencil Shadow Volumes o Shadow Maps • Cloth Simulation • Speech Recognition • AI o Advanced Grouping o Advanced path-finding o Sensory systems • Physics o Rigid Body Physics • Terrain Rendering techniques o ROAM o CLOD o Geomipmapping • Image Space Rendering techniques o Motion Blur o Depth of Field • Spatial Partitioning o Quadtrees/Octrees
__________________
Grant Shonkwiler() "I would love to fix the world if someone would just give me the source code" Website Industry blog LinkedIn |
||||||||
|
|
|
|
|
#2 | ||||||||
|
Administrator
Location: UK |
It depends what you want to specialise in. Graphics, Physics or AI? They all sound about the same so choose the one that interests you most.
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
||||||||
|
|
|
|
|
#3 | ||||||||
|
Moderator
Location: Philadelphia, PA |
Well I have some interest in shaders so I guess I'll check out depth of field.
__________________
Grant Shonkwiler() "I would love to fix the world if someone would just give me the source code" Website Industry blog LinkedIn |
||||||||
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
All times are GMT -8. The time now is 04:47 PM.





















Linear Mode

