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#1 | ||||||||
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Junior Member
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Are there any schools/colleges/universities with an undergraduate & graduate program in Game Programming? The current schools I'm looking at for a Game Programming major/concentration are as follows, but unfortunately they only offer an undergraduate program and not a master degree program.
Full Sail University - offers a bachelor degree in Game Development, which is what they call their Game Programming major/concentration, but does not offer a master degree in the same. Further, this school does NOT have regional accreditation. Digipen - refers to their Game Programming major/concentration as RTIS (Real Time Interactive Simulation) and while they do offer a bachelor degree in RTIS, they do not offer a master degree in RTIS and thus have no graduate program in Game Programming. Further, this school does NOT have regional accreditation. Champlain College - offers a bachelor degree in Game Programming but does not have a master degree program in Game Programming. Significantly it does have regional accreditation. New England Institute of Technology - offers an associate degree and bachelor degree in Game Development & Simulation Programming, but does not offer any graduate program in Games Programming. This school does have regional accreditation. University of Advancing Technology - offers a bachelor degree in Game Programming but does not offer a master degree in Game Programming and has no graduate program for Game Programming. This school does have regional accreditation. I considered going to a school that offers an undergraduate and graduate program in Software Engineering, since Game Programming is a type of Software Engineering and game programmers can be considered software engineers but the problem is that for traditional or non specific programs there may be absolutely no exposure to important things in Game Programming such as Game engines or graphics engines. Graduates from traditional undergraduate programs in Software Engineering have said that they did not get any exposure in many things fundamental to game development, such as graphics engines. Last edited by Josh the zombie : 08-26-2010 at 04:51 PM. Reason: spelling error |
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#2 | |||||||||
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Administrator
Location: UK |
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#3 | |||||||||
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Junior Member
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Edit 1: and formal and nonformal education IS very expensive, so if your going to pay for it, they better deliver everything you want. Afterall, you may end up spending the rest of your life in debt and paying off school loans. So I'm just saying, it's ridiculous to be paying for an education that does not deliver, as much as your freakin paying for it in the first place. Last edited by Josh the zombie : 08-26-2010 at 04:59 PM. |
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#4 | ||||||||||||
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Location: London, UK |
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I currently work at a university where there are more IT staff with humanities and arts degrees than with math degrees, computing degrees or software-specific certifications. Passion plays a more important role - few of the people in my department were explicitly taught in school. Quote:
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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#5 | ||||||||
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I graduated from Champlain with a software engineering degree. It was great because I was able to take advantage of the resources on campus that were aimed at the game development students, but I still ended up with a degree that I could apply to other fields if I had trouble getting a job in the game industry.
A couple awesome things about the school:
So basically, I highly recommend Champlain, and I also think it's a great idea to major in something more general, like software engineering or computer science, as long as you're putting in the time to learn game-specific things on the side and network in the game industry. You don't need a game-specific degree to work in the game industry, and a more general degree would make it a lot easier to get a job doing some other kind of software development. As for graduate school, if you feel like you need a Master's, don't feel like you have to do it at the same school where you got your undergraduate degree. Most of the people I know end up doing it at a different school. If you have any questions, let me know. I'm happy to answer. |
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#6 | |||||||||
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Administrator
Location: London, UK |
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Those postgraduate courses that look really appealing now may lose their reputation or pale in comparisson to similar courses a few years down the line. You can't really know.
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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#7 | ||||||||
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Junior Member
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Master's in game programming? That's 10 years isn't it.
I think it's better just to get experience working in the field than studying for it. |
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#8 | ||||||||
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Administrator
Location: London, UK |
In the UK it can take 4-5 years, a BSc with work placements (4 years) and a MSc (1 year).
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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#9 | ||||||||
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Junior Member
Location: Florida |
It also depends on the program, the program I'm looking into is 18 months long for the time in Graduate school, first 6 months or so are spent making sure students understand their roles (the system is broken into Programming, Artists, and Production) and then the next year you are split into teams to build a game
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#10 | ||||||||
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Junior Member
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