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#1 | ||||||||
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Junior Member
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![]() Game-in-a-Week takes on the challenge of designing and developing a game in one work week. Since this academy is largely geared towards beginners, attendees will be creating a small graphical text-based game. In doing so, attendees will learn valuable teamwork, time management, and game development skills that will give them an edge. Topics covered will be the importance of design documents, and preproduction planning, as well as object oriented programming and 2D art. Includes: -Intro to Game Design, PreProduction, & Theory -Intro to Game Art (w/ Photoshop) -Intro to Game Programming (w/ C# & XNA) Where: Gordon Cooper Technology Center One John C Bruton Blvd Shawnee, OK 74804 (405) 273-7493 When: 2 week course with 10 four hour sessions. July 19-30 (Mon-Fri), 1-5pm Registration: Website Requirements: Age: 14+ Must be proficient with computers, and have a will to create games! Thanks, -Pb |
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#2 | ||||||||
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Junior Member
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Just a quick preview of something similar to what we will be developing at the camp.
SpugNuckets! A small, fictional,text-based, puzzle game set on a distant manufacturing planet in the Typhon Galaxy, where you play as a Spug worker. You must explore your destroyed factoring in search of parts to repair Nuckets, which are the life support nodes that monitor the factories many rooms. If a room becomes uninhabitable, due to a Nucket being damaged, it will lock the room down. ![]() ![]() Full Release SpugNuckets! on The Game Creators NOTE: This is missing the graphical elements that will be implemented in games from the academy. This was also developed in less than 14 hours total. |
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#3 | ||||||||
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Junior Member
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I'd be happy to help, but please explain exactly to which site? And any preference as to what kind of games?
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#4 | |||||||||
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Administrator
Location: UK |
Quote:
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__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#5 | ||||||||
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Junior Member
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Ah, I was afraid it was. All well, no harm, no foul, other than me looking silly.
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