Get the latest Education e-news
 

Go Back   Game Career Guide Forums > Design
Forum Home Register Members List Mark Forums Read

Closed Thread
 
Thread Tools Display Modes
Old 01-28-2010, 05:39 PM   #1
nlazarus
Junior Member

Activity Longevity
0/20 13/20
Today Posts
0/11 ssssssss1
Default Costume Design in Video Games

Hi, this is kind of a new world for me. I'm a costume designer, and I work primarily in theatre, with a little film work on the side. But, as you might imagine, it's not the most lucrative career, and it involves far too many 120 hour weeks. So, I'm considering some alternate career options. My husband got Assassins Creed II for Christmas, and, as I was watching him play it, I realized that there are hundreds of background characters and extras in the game, all of whom are wearing period (ish) costumes.Which means, someone had to design them.

The idea of designing for actors who don't lose buttons, don't drop hems, don't get their costumes dirty or torn, no matter who's shooting at them, or how high a building they fall off has some definite appeal. And, I have a toddler, so working 18 hour days for theatres that can't cover my childcare is becoming impossible.

So, here are my questions; is there such a job as a costume designer for video games? A friend who's a successful video game animator suggested that I get some training to become a 3D modeller, but even he wasn't sure if that was the right track. I'm not a computer wiz (although I'm fairly handy with PhotoShop and can write HTML, so I _can_ be taught), and I don't want to end up learning how to implement other peoples' designs. I don't mind learning how to implement my own designs, but the designing is the key part of this for me.

What is the job for me, in the video game world? Considering I have over 6 years of professional design and 20 years of fashion history under my belt (but no actual degrees), what further education do I need? What computer programs should I become proficient in? What degree or certs do I need to impress a video game production company? I live in Vancouver, so there's plenty around, but I don't know where to begin.

Please help! And please be specific and assume I know nothing about video game production, because that is actually the case.

Thanks!
NLazarus
nlazarus is offline  
Old 01-28-2010, 07:20 PM   #2
tsloper
Super Moderator

Activity Longevity
3/20 14/20
Today Posts
0/11 sssss1827
Location: Los Angeles, CA
Default

Quote:
Originally Posted by nlazarus View Post
Hi, this is kind of a new world for me. I'm a costume designer, and I work primarily in theatre, with a little film work on the side. But, as you might imagine, it's not the most lucrative career, and it involves far too many 120 hour weeks.
...
What is the job for me, in the video game world? Considering I have over 6 years of professional design and 20 years of fashion history under my belt (but no actual degrees), what further education do I need? What computer programs should I become proficient in? What degree or certs do I need to impress a video game production company?
Well, N, that's an interesting idea. Although I've never heard of someone doing costume design for games, that doesn't mean it isn't a viable niche. You'd have to pitch your services to game art directors and game producers, and network a lot. And if you think the hours would be shorter in games, then you haven't heard about the game industry.
You might not necessarily have to learn any computer programs except how to make scans, use Photoshop, and the use of email, IM, and ftp (file transfer protocol). You might not have to put the costumes directly on 3D models (most likely you'd just need to design the costumes on paper), but the more you can offer (3D model texturing for example) the more work you can get.
If you want to pursue this, you'd have to figure it all out yourself, since you're blazing a new path.
By the way, this isn't a Game Design question - it's an art question (graphics, visual arts).
__________________
Tom Sloper
Sloperama Productions
Making games fun and getting them done. www.sloperama.com

PLEASE do not use this website's PM feature to contact me.
tsloper is offline  
Old 01-28-2010, 07:23 PM   #3
bob
Senior Member

Activity Longevity
0/20 14/20
Today Posts
0/11 ssssss297
Location: Washington, DC
Default

Nlazarus,

I don't know if companies hire artists to specifically design/model characters, but it's ringing some bells, so I wouldn't be surprised if they do. This link is to the art section of www.gamasutra.com's job board. I suggest you scan the list for a job description that fits.

Here's one that might be what you're looking for:
http://jobs.gamasutra.com/jobseekerx...&accountno=101

The point of this is for you to gain some information on the types of art/character modeling jobs there are, and maybe figure out what kind of skill set you need to get a job. But beware: this industry is very competitive...
bob is offline  
Old 01-29-2010, 06:59 AM   #4
tsloper
Super Moderator

Activity Longevity
3/20 14/20
Today Posts
0/11 sssss1827
Location: Los Angeles, CA
Default

Quote:
Originally Posted by bob View Post
Nlazarus,
I don't know if companies hire artists to specifically design/model characters, but it's ringing some bells, so I wouldn't be surprised if they do.
Yes, Character Design is an occupation in games. But it isn't the same as costume design. I agree with the suggestion that N read about game biz art jobs. Here is another link for that:
http://archives.igda.org/breakingin/path_art.htm
__________________
Tom Sloper
Sloperama Productions
Making games fun and getting them done. www.sloperama.com

PLEASE do not use this website's PM feature to contact me.
tsloper is offline  
Old 12-18-2013, 05:10 AM   #5
mikesch
Junior Member

Activity Longevity
0/20 2/20
Today Posts
0/11 ssssssss1
Default Re: Costume Design in Video Games

Hey there,

your post is almost 4 years old now, so i was interested, if you managed to take the path you were looking for?
I myself am a costume designer and currently working for an animation film studio, doing the concept and character design and learning new workflows to improve the pipeline. What i personally recommend would be digging into maya nCloth and Marvelous Designer. The later you might not know but check it out. I see the link between digital media and analogue working tecniques such as ours to have quite a boom ahead of it!
As you say, working in theaters is dying, especially because i feel like so many with that profession want to persuade a theater carreer and it just doenst have enough jobs for all of us. So, people did best, if they re-oriented themselves again.

Greez
mikesch is offline  
Closed Thread


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
All times are GMT -8. The time now is 01:25 AM.






UBM Tech