Re: Game Design Challenge: Photo Challenge: Island
My game design for the challenge is done, but the actual "island" is a relatively tiny part of it. Although most of the early stage of the game is spent on this first island, as the game goes on the "island" idea start to get modified and may (or may not) lose its meaning. As the game progression is prety much created by the player as he plays, he can either create many islands, or not a single one, for example. Is that a problem to abandon that main idea as the game goes on? Does it have to be entirely focused on an island?
Thanks, good luck for everyone!