Quote:
Originally Posted by tsloper
A game designer could easily determine whether it's appropriate to use a throwing star or a handheld laser bazooka if it's a game that takes place in feudal Japan.
|
I should have worded that question better; I didn’t mean appropriate in that context. I mean the correct (the specific model) weapons used by factions. This also includes specific pieces of equipment such as optics, grenades, and various weapon attachments/accessories.
Quote:
Originally Posted by tsloper
Why would he need a specialist in weapon determination for that?
|
The detailed information I’m referring to isn’t common knowledge. A studio that wishes to develop an authentic game would require such details.
Quote:
Originally Posted by tsloper
Have you read about game jobs in detail? Why do you ask this question? Are you in the military and looking ahead to after you're discharged?
|
Yes, I have and that is why I asked. I’m currently an SGD (Simulation and Game Design) student.