A few of those classes bring me back to my bachelors days, and I must say I do not envy you for having to take them :P (I.E. Project Management, Service Oriented Architecture. . . . .zZzZzZz).
I personally see nothing wrong with additional math. Graphics programming will cause you to make best friends with trig and linear algebra concepts, and of course calculus becomes necessary as well. Additional understanding of the physics associated with light, as well as dynamics (fluid, motion, all that fun stuff) is also extremely helpful.
Having this extra knowledge is one of the things that can help separate a great programmer from a good programmer, at least when it comes to graphics

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