Strange/Unique Question
Are there any specific positions (job titles) in any studios that determine which items (such as weapons, equipment, uniforms and vehicles) are appropriate for games or simulators? I have heard of military consultants being hired for similar aspects. I'm mainly referring to military games such as first person shooters.
It probably sounds like a very odd question, but I haven't had any luck researching this subject so far.
Thanks in advance,
Chris
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