Orange Graphics team is looking for 3d modeling/texturing work
Orange Graphics team is looking for 3d modeling/texturing work, preferably concerned with non-organic modeling/texturing (vehicles, props, architecture) and rigging/animation (Max, Maya).
We can allocate up to 10 artists for any game project.
Each of our artists has got 3+ years of game industry experience and is working in next programs:
3dMax or Maya
Other tools, including UDK
We prefer handling art for massive and long-term projects and can produce everything: characters (limited resources), props, weapons, architecture, environmental objects, vehicles. Prices depend on complexity of work and it's urgency.
Feel free to contact us at firstname.lastname@example.org to request bid for your projects or learn more about our team.
|All times are GMT -8. The time now is 02:38 AM.|
Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.