GameCareerGuide.com - Features http://gamecareerguide.com/features/ GameCareerGuide.com - Features Fri, 20 Apr 2018 01:00:58 EDT en-us scarless@think-services.com (Simon Carless) Developing With An Eye For Efficiency http://gamecareerguide.com/features/1710/developing_with_an_eye_for_.php

Mobile games developer Tuomas Erikoinen explains how you can speed through small-scale projects by focusing on core techniques and learning from your mistakes. ]]>
http://gamecareerguide.com/news/1710 Thu, 19 Apr 2018 10:30:00 EDT
My Game Design Degree: A Postmortem http://gamecareerguide.com/features/1709/my_game_design_degree_a_.php

Devon Wiersma reflects on his four-year study at Sheridan College in Ontario, detailing the challenges he faced while earning a Bachelors of Game Design degree. ]]>
http://gamecareerguide.com/news/1709 Tue, 17 Apr 2018 10:30:00 EDT
On The Desire To Give Talks http://gamecareerguide.com/features/1708/on_the_desire_to_give_.php

Zhiming Chen addresses the desire to deliver talks and panel discussions, detailing the potential benefits for speakers, attendees, and communities. ]]>
http://gamecareerguide.com/news/1708 Thu, 12 Apr 2018 10:30:00 EDT
Seek & Destroy: How Breaking Builds Stronger Products http://gamecareerguide.com/features/1707/seek__destroy_how_breaking_.php

REDspace QA tester Keegan Dillman explains why developers should encourage rigorous testing in order to create better experiences for players. ]]>
http://gamecareerguide.com/news/1707 Tue, 10 Apr 2018 10:30:00 EDT
8 Tips For New Game Developers And Freelancers http://gamecareerguide.com/features/1706/8_tips_for_new_game_developers_and_.php

New to the industry HeroCraft's Alexey Morozov offers up tips and resources for inexperienced developers, artists, and musicians looking for freelance work. ]]>
http://gamecareerguide.com/news/1706 Thu, 05 Apr 2018 10:30:00 EDT
Game Design Challenge: Get Organized! http://gamecareerguide.com/features/1705/game_design_challenge_get_.php

Can you design an organization-driven game that's as satisfying as Resident Evil 4's inventory system Test your skills in April's Game Design Challenge! ]]>
http://gamecareerguide.com/news/1705 Tue, 03 Apr 2018 10:30:00 EDT
The Importance Of Team: Lost In The Dark Postmortem http://gamecareerguide.com/features/1704/the_importance_of_team_lost_in_.php

Reflecting on a recent group project, SMU Guildhall student Justin Gibbs explains how emphasizing teamwork "enhanced our ability to work through adversity." ]]>
http://gamecareerguide.com/news/1704 Thu, 29 Mar 2018 10:30:00 EDT
Results From Game Design Challenge: Get On Board http://gamecareerguide.com/features/1703/results_from_game_design_.php

Can you redesign a board game and turn it into a hit video game Game Career Guide's readers put a new spin on old favorites in March's Game Design Challenge. ]]>
http://gamecareerguide.com/news/1703 Tue, 27 Mar 2018 10:30:00 EDT
Level Design: Understanding A Level http://gamecareerguide.com/features/1702/level_design_understanding_a_.php

Jonathon Wilson breaks down the basics of level design, addressing a range of topics including progression, player affordances, and how to create navigable play spaces. ]]>
http://gamecareerguide.com/news/1702 Thu, 22 Mar 2018 10:30:00 EDT
Once Upon A Time: Fairy Tales As A Tool For Game Devs http://gamecareerguide.com/features/1701/once_upon_a_time_fairy_tales_as_a_.php

Need some inspiration when crafting your game's characters, setting, or theme Tabea Iseli suggests looking at classic fairy tales for ideas. ]]>
http://gamecareerguide.com/news/1701 Tue, 20 Mar 2018 10:30:00 EDT
What Indie Devs Get Wrong About Professional Networking http://gamecareerguide.com/features/1700/what_indie_devs_get_wrong_about_.php

As the Game Developers Conference approaches, Rachel Presser helps students and indie devs connect with their peers by outlining many crucial networking tips. ]]>
http://gamecareerguide.com/news/1700 Thu, 15 Mar 2018 10:30:00 EDT
Pragmatic And Philosophical Tips For Content Creators http://gamecareerguide.com/features/1699/pragmatic_and_philosophical_tips_.php

Michael Heron serves up practical advice for game developers and part-time content creators, including tips on managing production and sticking to a release schedule. ]]>
http://gamecareerguide.com/news/1699 Tue, 13 Mar 2018 10:30:00 EDT
Sponsored: It's not you. It's your portfolio http://gamecareerguide.com/features/1698/sponsored_its_not_you_its_your_.php

John Henderson, program coordinator for the HOFT Institute Game Design and Development Lab in Austin, Texas, outlines five mistakes people make in their game portfolios. ]]>
http://gamecareerguide.com/news/1698 Mon, 12 Mar 2018 10:30:00 EDT
Student Project Postmortem: It's A Blob http://gamecareerguide.com/features/1696/student_project_postmortem_its_a_.php

Game design student Daniel Gregory shares his experience developing It's a Blob, a collaborative class project created using Unity. ]]>
http://gamecareerguide.com/news/1696 Thu, 08 Mar 2018 10:30:00 EST
Game Design Challenge: Get On Board http://gamecareerguide.com/features/1695/game_design_challenge_get_on_.php

Can you turn Monopoly into an action game How would Scrabble work as a block-dropping puzzler Think outside the box for our latest Game Design Challenge!]]>
http://gamecareerguide.com/news/1695 Tue, 06 Mar 2018 10:30:00 EST