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  • Results From Game Design Challenge: Call Of The Wild

    [04.23.19]
    - Danny Cowan

  • Whitney Thorpe, Game Design Student at The University of Montevallo, Journey to the Herd

    For this game I am choosing to do an online survival RPG type game. The player will be playing as a baby Elephant who has recently lost its herd and is on an adventure to find them.

    Movement is done by using the W, S, A, D keys. The player will start off in the Congo Rainforest with a starting task or hint with regards to the direction of the herd. There will be different check points the player will need to go to in order to get closer to its main destination.

    The player will also be in charge of the Elephant's health. For example, if the elephant is hungry it must find plants, small bushes, fruit, or tree bark. Some of this food can be stored in the players inventory for later use.

    If the Elephant is fatigued, the player must make the Elephant sleep for at least 20 seconds. The user will be able to talk to diverse animals in the forest to get tasks from and to receive information of the whereabouts of the herd. Some NPC's will tell you the information they know automatically, and other NPC's will have you do a task for them before they tell you any information.

    As you travel you must be aware of the certain animal dangers like Lions, Cheetahs, and Hyenas. If you initiate an attack or they choose to attack you, then you must fend them off in order to continue on to your journey. The Attack buttons will be the keys 1-4 on your keyboard.

    The ultimate goal of the player is to find the Elephant's herd and they win the game once that is completed.

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