Get the latest Education e-news
 
  • Free Game Development Tools For Novice Game Creators

    [02.20.18]
    - Thomas Glare

  • Unity

    Unity program will help the developers to realize their ideas to the fullest: there is an extensive list of already made 3D-models, as well as beautiful textures and scripts. The existing set can always be supplemented with additional content, including various videos, pictures, and sounds. Unity allows you to make unique 3D presentations: they certainly take time, but genuine admiration on faces and open mouths of surprise are worth it.

    The users are attracted by its universality: the game or presentation created in the program proves to be compatible with almost any popular platform. This list will include mobile devices based on Android, iOS, and common Windows, Mac OS X, and SMART TV.

    The creators of Unity laid everything in it to provide their child with a worthy popularity.

    Advantages of Unity 3D over competitors:

    • remarkably convenient and very easy to learn interface;

    • a powerful and flexible editor, featuring extensive functionality for creating games;

    • the compiler with a high processing speed and the optimal consumption of system resources;

    • great support for Drag & Drop;

    • support for a large number of diverse 3D projects, multimedia files that can be used in the project;

    • works remarkably with "physics", dynamics of shadows;

    • a well-established mechanism for teamwork on the network;

    • for a detailed study of the gameplay there is a built-in editor of landscapes and various kinds of surfaces.

    Unity includes in its structure a large number of convenient tools for high-quality visualization, supports a browser-based 3D graphics, and has the functionality with almost infinite possibilities.

    Like many software products, Unity exists in two versions: one version of the unit can be downloaded for free, the second one will require costs.

    Godot Engine

    Godot is an advanced, multifunctional, multiplatform development system for 2D and 3D games with open source. It is distributed free of charge under the license of MIT. Due to its openness, it allows everyone to participate in the development of the main branch of releases or create their own. When developing projects, no deductions and interest are required from the sales of the finished product, but there is a system of voluntary donations.

    The system is a set of editors that are closely related and interact with each other. The set includes:

    • a visual editor with an extensive set of tools, a visual shader editor for 2D and 3D projects;

    • the possibility to make project changes directly during the testing of the game process;

    • save of changes when you exit the game;

    • live editing for mobile devices;

    • simple tools for working with level designers, artists, animators and others.

    • The possibility to create 2D projects, which include a 2D physics engine, accurate work with pixels in the ViewPort and the ability to scaling pictures;

    • to use 3D models that are rendered in real time at a given angle in the sprite and displayed together with other objects;

    • to develop 3D projects: the import of models with 3DS Max, Maya, Blender and other editors with full animation support;

    • the renderer supports HDR, anti-aliasing and linear color modes.

    To set the logic, the built-in scripting engine is used, the code of which is very similar to Python and there is support for the C ++ API for expanding functionality or optimizing the system when performing resource-intensive tasks. The built-in editor with syntax highlighting in real time automatically completes and analyzes the code for the presence of errors.

    Now you know which programs can help you develop your own game. And let it be far from Battlefield or Lineage, but Alien Shooter or Plants vs. Zombies have found their millions of fans! And something like the last two with the above software can be invented. So go ahead and let the ower come with you!

Comments

comments powered by Disqus