Results from Game Design Challenge: Save the Wii U [08.13.13]
- Danny Cowan
It's no secret that Nintendo's Wii U console is struggling to find an audience. Despite the unique possibilities offered by its unique tablet peripheral, the Wii U has seen low sales since its launch last November, and prominent publishers are abandoning the system in favor of established markets.
Nintendo itself admits that it has underestimated the difficulty involved in shifting to HD development, and is betting on new entries in its core franchises to shore up sales. Wii U ownership will need to pick up soon, as the system will find itself in direct competition with the PlayStation 4 and Xbox One when both consoles launch later this year.
What would you do if you were put in charge of saving Nintendo's flagging hardware? As part of our latest Game Design Challenge, Game Career Guide challenged its readers to design a system-selling game for the Wii U. Here are our top picks.
Valeria Reznitskaya, Independent Game Designer, Legend of Zelda: Tomorrow's Guardian (see page 2)
João Gabriel Guedes Pinheiro, Student of Game Design in Univali, Brazil (see page 3)
Bernard John (B.J.) Badger, Florida Interactive Entertainment Academy alumnus, Sheikah: Rise of the Shadow People (see page 4)
Jacqui Zarka, Freelance game designer and Vancouver Film School alumnus (see page 5)
Chris "Venks" Dunson, Berathen Games, Pokemon Seeker (see page 6)