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  • Who To Know And What To Do In The Game Industry

    - staff

  • Organizations

    These organizations support and regulate the game industry, and a number of them are open to student and consumer members.


    The International Game Developers Association (IGDA) aims to connect developers worldwide. This nonprofit organization has chapters in North America, Asia, and Europe, and it sponsors a number of events and parties at the industry's various developer conferences. Members of the organization gain access to a wealth of community tools and discussions that allow developers to connect with each other and share information and ideas. Annual memberships are available to students for $30 and to professionals for $48, with other options available for qualified individuals. They even have a group health care plan!


    The Electronic Software Ratings Board (ESRB) was created by the ESA in 1994. It rates the content of games released in North America and ensures that the industry follows a common set of marketing guidelines. The organization receives support from publishers and retailers alike.


    The Entertainment Software Association (ESA) represents the interests of U.S. game publishers via antipiracy programs, business and consumer research, government outreach, and intellectual property protection efforts. The organization also owns and operates E3 and funds several charities through its ESA Foundation.

    Game Audio Network Guild

    The Game Audio Network Guild provides a community for game audio professionals to connect with peers, share ideas, and advance the implementation of audio in video games.

    Members of the organization gain benefits, including access to the G.A.N.G. social network, as well as a number of other opportunities to network with like-minded audio professionals. Membership is available at a variety of levels for both students and professionals.

    Video Game Voters Network

    The Video Game Voters Network helps leads the charge against legislation that threatens the video game industry. Sponsored by the ESA, the organization aims to keep voters educated about issues that could affect game regulation and encourages outreach to local, state, and federal officials.


    The Academy of Interactive Arts and Sciences (AIAS) is a nonprofit organization that celebrates the developers behind the industry's most influential games. The AIAS hosts the annual D.I.C.E. summit as well as the event's Interactive Achievement Awards.


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