In this excerpt from Game Development Essentials: Game Industry Career Guide, Michael E. Moore and Jeannie Novak chart the evolution and growth of the industry -- from hardware to developers to publishers.
Two professors, Pulsipher and Schreiber, team up to offer a comprehensive guide to choosing the right game school for you -- including tough topics like IP ownership, faculty, and more.
Interested in getting into a career in QA? Microsoft's Greg Derk lays out exactly how you should prepare for your job interview -- meanwhile pointing out that "great testers... are pure gold."
In this feature, developer Alan Abram recalls the difficulties he faced in crossing over from university life to a full-time work placement year in the games industry.
What are game employers looking for when hiring in today's market? Square Enix LA studio head Fumiaki Shiraishi talks about his views on important job skills for today's developers.
So you're about to finish school. What do you need to know about the real world? This article talks about the differences between coursework and work -- and doesn't pull any punches.