Interested in getting into a career in QA? Microsoft's Greg Derk lays out exactly how you should prepare for your job interview -- meanwhile pointing out that "great testers... are pure gold."
In this feature, developer Alan Abram recalls the difficulties he faced in crossing over from university life to a full-time work placement year in the games industry.
What are game employers looking for when hiring in today's market? Square Enix LA studio head Fumiaki Shiraishi talks about his views on important job skills for today's developers.
So you're about to finish school. What do you need to know about the real world? This article talks about the differences between coursework and work -- and doesn't pull any punches.
In a classic article, we speak to notable developers including ThatGameCompany's Jenova Chen and Portal's Kim Swift on their move from university straight into the leading edge of the game industry.
Educator Lindsay Grace takes a look at the competitions students can enter with their games, offering advice on which are good choices and how you can ensure that it's worth your time to make the entry.