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  • Book Excerpt: Designing Character-Based Console Games [05.31.07]
  • img In Chapter 1, readers will learn about several aspects of the designer's role in making a game through the life cycle of a project: conception, turning ideas into reality, production, and the console submission process from Mark Davies, Lead Level Designer at Ninja Theory.
  • Book Excerpt: Complete Guide to Game Audio [01.09.07]
  • img Aaron Marks gives an overview of audio in game industry in an introductory chapter from The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, and Game Developers.

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