- Master's Thesis: Changing the Rules of Engagement: Tapping into the Popular Culture of America's Army
[09.23.05]
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This thesis examines the status of the free state-of-the-art PC game America's Army within the military-entertainment complex and contemporary youth popular culture.
- Doctoral Thesis: Story Games and the OPIATE System
[06.28.05]
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This thesis presents a new approach to creating game mechanics, utilizing a number of key concepts that result in an interaction scheme that engages a player with a story, while allowing the player the freedom to interact with and alter that story as it happens.
- Master's Thesis: A Legal Analysis of Cheating in Online Multiplayer Games
[06.10.05]
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This Master's Thesis deals with the legal issues of cheating in online multiplayer games, particularly focusing on three major genres; First Person Shooters, Real Time Strategy and Massive Multiplayer Online Role-playing games.
- Doctoral Thesis: A Head Model with Anatomical Structure for Facial Modeling and Animation
[05.26.05]
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This dissertation proposes a head model with anatomical structure for facial modeling using physically-based animation.
- Master's Thesis: CGI Animation - Pseudorealism, Perception and Possible Worlds
[09.28.04]
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Computer animation and CGI effects have moved toward ever greater realism. This thesis posits a complex account of the ways in which animation and games solicit our engagement and create a legitimate 'space' comparable to live-action film.
- Master's Thesis: The Potential of America's Army as Civilian Public Sphere
[07.25.04]
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This thesis, researched during 2002-03, examines the political life of the America's Army fan community, comparing the activities and identities of three exceptional gamer groups (real life soldiers and veterans; Evangelical Christians; and hackers) to the official understanding of the game's purpose.
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