Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO







media partners
 
all partners


Get the latest Education e-News    
Education News
  • In-Depth: The Nature And Purpose Of PRACTICE At NYU [10.31.11]
  • img Gamasutra visited New York University's inaugural PRACTICE conference this past weekend, discovering notable talks -- and a positive, intimate event that aims to serve working designers on the high level.
  • PRACTICE: Inside Dance Central's Prototyping Process [10.30.11]
  • img Harmonix senior designer Matt Boch describes the prototyping process for Dance Central -- in particular, the decisions that were key to the studio's goal: Building a dance experience that made learning fun.
  • PRACTICE: Do Designers Need To Be Programmers? [10.30.11]
  • img How essential is programming for a game designer? In a spirited debate at NYU's PRACTICE event, veteran designers Nick Fortugno, Chris Hecker (pictured) and Manveer Heir presented three views.

Features

Community
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.