- 2012 STEM Challenge Opens For Student Submissions
[11.15.11]
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The second annual STEM Video Game Challenge has begun accepting game ideas and prototypes from students and educators in a contest designed to encourage science and math education.
- Epic, Train2Game Announce Game Jam Winners
[11.15.11]
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Gears of War creator Epic Games and Train2Game have announced the winners of their Epic Game Jam, which saw over 100 young game developers creating iOS games during a 48 hour event.
- Opinion: Constructive Criticism - The Balancing Act
[11.14.11]
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In this reprinted #altdevblogaday-opinion piece, game development grad student Heather Decker-Davis discusses the importance of maintaining a balance between constructive criticism and praise with your team.
- GDC China: Capy's Vella To Indies: 'Risk Is A Critical Step To Making Money'
[11.13.11]
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Sword and Sworcery maker Capy Games' Nathan Vella discussed at GDC China why risk is a critical element to indie success, and why developer should target niche markets.
- GDC China: Canabalt's Saltsman On Why PC, Mac Rules For Indies
[11.13.11]
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Talking at GDC China 2011's Indie Games Summit, Canabalt and Flixel creator Adam Saltsman discussed why PC and Mac are "the most indie-friendly platforms currently available".
- GDC China: 2011 Independent Games Festival China Winners Announced
[11.12.11]
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Organizers of the third annual IGF China have announced the winners for the indie showcase in Shanghai, with Pixel May Cry taking home the prize for Best Game, along with a host of other notable winners.
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