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  • Analysis: What Activities Can Be Turned Into Games? [07.23.08]
  • img In this analysis piece, designer Daniel Cook looks at Nintendo's Wii Fit to examine and break down the critera that skills - such as exercising or balancing - need to have in order to be turned into video games, suggesting a blossoming of games as we discover those opportunities.
  • I/ITSEC Serious Games Showcase & Challenge Calls For Entries [07.22.08]
  • img The Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) has announced a call for entries to the Third Annual I/ITSEC Serious Games Showcase & Challenge. Serious Game developers are invited to submit their original serious game for a place in the showcase at I/ITSEC 2008.
  • Microsoft's Heutchy Details Social Interaction With Xbox Live Party [07.22.08]
  • img At Microsoft's ongoing GameFest, Xbox platform engineer Eric Heutchy gave more insight into the Xbox 360's forthcoming Xbox Live Party features, the newly expanded group chat/gaming initiative to be included in its next dashboard update -- full breakdown within.
  • Satchell: DirectX 11 Won't Have 'DX9/10 Discontinuity' [07.22.08]
  • img During its GameFest 2008 developer conference in Seattle, attended by Gamasutra, newly promoted Microsoft's Entertainment Business Division CTO Chris Satchell has revealed the Vista-exclusive DirectX 11, commenting: "DX11 is totally compatible with DX10. There's not that 9/10 discontinuity we created before."
  • 2008 Austin GDC Reveals Bruce Sterling Keynote [07.22.08]
  • img The 2008 Austin Game Developers Conference has revealed noted SF author and futurist Bruce Sterling as the keynote for the Writing Track at the September 15th-17th conference, giving a speech named: 'Computer Entertainment 35 Years from Today'.
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