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  • Eight-year-old Xbox 360 class action suit rises from the grave [03.18.15]
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    Newsbrief: An eight-year-old class action lawsuit against Microsoft which alleges that the Xbox 360 system could scratch game discs has been revived after the Ninth Circuit Court overturned a lower court's dismissal of the case.

    That means the suit might now move forward -- though the court's ruling is concerned with justifying its reversal of the lower court's findings, and not with the merits of the case against Microsoft.

    To catch you up, in 2008 we became aware that Microsoft apparently knew of problems with the disc drive in the original Xbox 360 -- but didn't do much about it at the time.

  • The UK's new budget includes two funds for game studios [03.18.15]
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    Newsbrief: Today UK-based video game industry association TIGA announced that two initiatives that UK-based devs can take advantage of, and which it championed, have made it into the UK government's latest budget.

    The first is the £4 million Prototype Fund, designed to help startups develop project prototypes.

  • Video: Improving romance in games with rivalry and respect [03.18.15]
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    Romantic relationships between lead characters are a staple of role-playing games, dating sims and other titles; for some players, they're the most memorable part of the story.

    But veteran writer Chris Dahlen believes that developers have been exploring the most basic models of building affinity between characters for so long that the results are getting predictable.

    During the GDC 2014 Narrative Summit, Dahlen took to the stage to explore new models that introduce more surprise, tension and challenge, taking lessons especially from romantic comedy films.

    It's a talk worth watching for all developers intent on crafting compelling character relationships in their games, and you can do so right now for free over on the GDC Vault.

    About the GDC Vault

    In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

    Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page.

 

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