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  • Dropped by Deep Silver, Dead Island 2 studio files for insolvency [07.29.15]
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    Former Dead Island 2 developer Yager Productions GmbH is filing for insolvency less than a month after the German game company parted ways with publisher Deep Silver.

    However, since Yager Productions is only a sub-division of Yager Development established for the express purpose of making Dead Island 2, Yager chief Timo Ullmann has stated publicly that declaring it insolvent should not impact the rest of Yager. 

    "Insolvency proceedings solely affect Yager Productions.

  • Reminder: GDC Europe online registration closes today [07.29.15]
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    With GDC Europe 2015 less than a week away and the session schedule finalized, conference officials have taken the liberty of highlighting a collection of can't-miss sessions for the event.

    Online registration for GDC Europe 2015 will close today, July 29th at 23:59 PM ET. If you miss your chance to register online before the window closes, you'll have to pay extra to register onsite.

    GDC Europe will take place next Monday and Tuesday, August 3rd and 4th at the Cologne Congress-Centrum Ost in Cologne, Germany -- just ahead of (and co-located with) the massive gamescom trade fair, with all GDC Europe passes also guaranteeing entrance to gamescom.

    Without further ado, here are some highlights from the complete set of 80+ sessions happening next week:

    - Don't miss Valve's own Yasser Malaika speaking to his fellow GDC Europe attendees about virtual reality interaction design in a talk simply titled "Interaction Design in VR: The Rules Have Changed (Again)." Malaika plans to explore design topics explored by the VR team at Valve, as well as some explored by third-party developers using the developer edition of Valve and HTC's Vive VR headset. 

    Also, VR-curious game makers should make time to attend SCEE senior designer John Foster's "About VR: Designing for Believability" talk.

 

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