- 1 million copies of Super Mario Maker sold worldwide
Newsbrief: Nintendo has revealed that Super Mario Maker has sold over 1 million units worldwide since launching on September 11 -- physical, digital, and bundled with consoles.
- New Mass Effect (theme park ride) coming in 2016
Newsbrief: It looks like Ubisoft, which recently announced plans to build a "next-generation theme park" in Kuala Lumpur, isn't the only game company looking to tap into that market, with Mass Effect creator BioWare revealing it's planning on building an attraction of its very own.
Scheduled to open in 2016 at California's Great America theme park, the ride will be a "dynamic 3D adventure set in the Mass Effect universe."
BioWare will be teaming up with Cedar Fair to create the ride, which will use a combination of 3D technology and 4D effects to bring its galaxy-spanning franchise to life.
- Reminder: Submit talks now for the GDC 2016 Game Career Seminar!
Got a great talk idea for the perennially popular Game Career Seminar at GDC 2016? Now's the time to pitch it, because the deadline for Game Career Seminar talk submissions is coming up fast: this Friday, October 2nd at 11:59 PM Pacific.
Here's why you want to be a speaker there: Game Career Seminar (which will take place Friday, March 18 to close out GDC 2016) is a one-day program designed for students and individuals interested in learning how to build a career in the video game industry.
Attendees will experience interactive sessions, network with industry professionals, have the chance to meet with HR representatives from leading game companies in the Career Pavilion, and most importantly, learn how to get their careers started in the video game industry.
Top game developers and industry experts will be there to share their perspective and insights, and all GDC 2016 passes will allow entry to the Game Career Seminar.
- PSA: 2 days left to submit talks for the GDC 2016 Summits & VRDC!
Prospective GDC 2016 speakers, take note: Conference organizers would like to remind you that the call for submissions to present talks, roundtables, and panel sessions for the Game Developers Conference 2016 Summits and the debut Virtual Reality Developers Conference closes in just two days!
This Friday, October 2nd at 11:59 PM Pacific, to be specific.
- What 10 seconds, procedural generation, and fish do for shoot-'em-up design
Ten seconds is not a lot of time to set up a challenge that doesn't make the player feel like they're just being thrown into the middle of chaos.