- Event Opinion: The State Of PAX In 2008
[09.02.08]
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Gamasutra was at Penny Arcade Expo documenting keynotes and more obscure talks alike, and Brandon Sheffield returns to ask -- is the show really now the industry-leading North American consumer game event?
- Sirlin: Don't Use Save Games For Evil
[09.02.08]
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In his new design article for Gamasutra, Street Fighter II HD Remix designer David Sirlin has been urging creators not to use the save game as a barrier to fun, suggesting: "We can allow the player to stop playing without excessive penalty and make a challenging game."
- Opinion: Guitar Hero Praise - What’s Wrong With The ‘Christian’ Video Game?
[09.02.08]
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In a provocative opinion piece, British game producer and journalist Simon Parkin takes a look at the state of Christian gaming, probing exactly what people are objecting to when they criticize games such as the newly announced Guitar Praise.
- PAX: BioShock's Levine On The Glory Of The Nerd
[09.02.08]
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On the opening day of the Penny Arcade Expo in Seattle, BioShock creator Ken Levine, continuing the trend of keynotes past, chronicled his rise to nerd-dom in a glorious salute to the game fan, suggesting that in the game ecosystem he's "...found my tribe again."
- EA's Gibeau: 'Large And Enduring Business' Planned for Spore
[09.02.08]
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Maxis' much-awaited Spore launches this week, and Gamasutra sat down with EA Games label head Frank Gibeau to discuss company expectations for the title, plans for console versions, and defining success for Will Wright's latest opus.
- Epic's Fergusson: Xbox 360 'Approaching Upper End' Of Visual Potential
[09.02.08]
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Talking to Gamasutra, Gears Of War 2 franchise senior producer Rod Fergusson has been discussing the Xbox 360's technological potential, suggesting that we're "certainly approaching the upper end" of what developers can do with it -- though adding that "there's room to grow" for 2010-shipping titles.
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