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  • Sirlin: Don't Use Save Games For Evil [09.02.08]
  • img In his new design article for Gamasutra, Street Fighter II HD Remix designer David Sirlin has been urging creators not to use the save game as a barrier to fun, suggesting: "We can allow the player to stop playing without excessive penalty and make a challenging game."
  • PAX: BioShock's Levine On The Glory Of The Nerd [09.02.08]
  • img On the opening day of the Penny Arcade Expo in Seattle, BioShock creator Ken Levine, continuing the trend of keynotes past, chronicled his rise to nerd-dom in a glorious salute to the game fan, suggesting that in the game ecosystem he's "...found my tribe again."
  • EA's Gibeau: 'Large And Enduring Business' Planned for Spore [09.02.08]
  • img Maxis' much-awaited Spore launches this week, and Gamasutra sat down with EA Games label head Frank Gibeau to discuss company expectations for the title, plans for console versions, and defining success for Will Wright's latest opus.
  • Epic's Fergusson: Xbox 360 'Approaching Upper End' Of Visual Potential [09.02.08]
  • img Talking to Gamasutra, Gears Of War 2 franchise senior producer Rod Fergusson has been discussing the Xbox 360's technological potential, suggesting that we're "certainly approaching the upper end" of what developers can do with it -- though adding that "there's room to grow" for 2010-shipping titles.
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