- Casual DS Titles Push Ubisoft Q1 Sales Up 26%
[07.24.08]
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Ubisoft has released the results of its first quarter, showing sales up nearly 26 percent to €169 million ($263.7 million), on strong sales of its casual titles like MyWeightLossCoach for DS, as it delays its next Splinter Cell title to 2009.
- Epic's Capps: Unreal Engine 4 Due For 'Next Console Generation'
[07.24.08]
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Speaking at Gamefest in Seattle, Epic's Mike Capps has been discussing Unreal Engine 4, suggesting the next version of the dominant game engine is in production and will debut "...in the next console generation - our rough guess is 2012 - 2018."
- Majesco Makes First Move To Facebook With Bananagrams
[07.24.08]
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Publisher Majesco has announced that it is making its first foray onto the Facebook platform with the forthcoming conversion of anagram game Bananagrams, to be developed by Rocketbowl and Snapshot Adventures studio Large Animal Games and due for an August release.
- D3 Promotes Takenaka To President, CEO
[07.24.08]
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D3Publisher has announced the promotion of its current executive vice president and COO, Yoji Takenaka, to president and CEO of D3P America and Europe. The developer and publisher has also appointed Hidetaka Tachibana as its CFO in North America.
- Casual Connect: Hawkins Defines The Omni Media Gamer
[07.24.08]
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Delivering a keynote at the Casual Connect conference in Seattle, Digital Chocolate CEO and Electronic Arts founder Trip Hawkins described the iPhone as "better than Star Trek" and predicted the rise of the Online Media Gamer (OMG), consumers attracted to online games because of accessibility and social features.
- GarageGames Brings Torque Engine To iPhone
[07.24.08]
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Independent engine developer GarageGames has announced the release of its Torque engine for Apple's iPhone, bringing the 2D and 3D capabilities of the company's Game Engine and Game Builder to the platform with full support for the iPhone's unique interface features.
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