- Game Design Challenge: Photographic Interpretation
[10.21.09]
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In our latest challenge, we ask you to take a look at an interesting photo and turn it into a completely original game concept of your own choosing.
- Results from Game Design Challenge: Literary Inspirations
[10.20.09]
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Delivering a game based on a book is tricky, but that's just what we've asked GameCareerGuide readers to do in this latest challenge; see the results now!
- Educational Fantasy
[10.15.09]
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Lindsay Grace discusses the challenges facing educational game design, and how the practical matters of education intersect the enveloping fantasy we expect from games.
- Postmortem: Lies and Seductions
[10.13.09]
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In this postmortem, Petri Lankoski discusses the making of Lies and Seductions, an adventure game inspired by the novel Dangerous Liaisons.
- David Perry on Game Design: A Brainstorming Toolbox - Scenarios
[10.08.09]
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GameCareerGuide presents its first excerpt from David Perry on Game Design: A Brainstorming Toolbox -- a list of potential scenarios you can use to get your game's plot moving.
- A Method for Pacing Analysis
[10.06.09]
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Game design student and Source engine modder Filip Coulianos devises a system for controlling the pacing in first person shooters like Half-Life 2 and puts it into practice with his Project 25 mod.
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