- Game Narrative Review: BioShock
[01.08.10]
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Unraveling the most successful narrative elements of one of the most lauded and literate games of this generation: 2K Boston/Australia's BioShock.
- Acing the Test Interview: The Must-Have QA Skills They Never Taught You
[01.06.10]
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Interested in getting into a career in QA? Microsoft's Greg Derk lays out exactly how you should prepare for your job interview -- meanwhile pointing out that "great testers... are pure gold."
- Crossing Ships
[12.31.09]
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In this feature, developer Alan Abram recalls the difficulties he faced in crossing over from university life to a full-time work placement year in the games industry.
- Game Design Foundations: Game Concepts and Ideas
[12.29.09]
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Here, GameCareerGuide presents an extract from Game Design Foundations by Roger Pedersen, entitled Game Concepts and Ideas, which is designed to help you with kickstarting your own project.
- Game Design Challenge: Photographic Interpretation #2
[12.23.09]
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Our second photographic challenge again asks entrants to devise a unique game based around an interesting photo taken from Flickr.
- Results from Game Design Challenge: The New Sound
[12.22.09]
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Is there a way to get the music genre back into gear after a disappointing 2009? Our entrants aim to offer a new way of playing with sound in the results from the latest Game Design Challenge.
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