- Reinventing The Wheel: Pushing Games Beyond Entertainment
[08.11.11]
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In this student thesis for Full Sail University, Joshua Kennedy outlines the "immature benefits" of the game industry, and offers several solutions to expand the business beyond pure entertainment.
- InnoGames' Kathleen Kunze On Designing Browser-Based Games
[08.09.11]
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In this interview, Kathleen Kunze of German developer InnoGames details the day-to-day life of a game designer, and delves into the process behind making browser-based games.
- Game Developer Salary Survey 2011
[08.04.11]
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Originally published in Game Developer magazine's free Game Career Guide issue, this annual salary survey provides a comprehensive breakdown of salaries for entry-level developers and beyond.
- Game Design Challenge: Favorite Book
[08.03.11]
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In the latest Game Design Challenge, GCG asks its readers to pick a book that particularly moved them, and to make a game inspired by that work.
- Results from Game Design Challenge: No Screens Allowed
[08.02.11]
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In GameCareerGuide's latest Game Design Challenge, we asked readers to come up with a game design that doesn't use a monitor or screen -- here are the results!
- Gaslamp Games On Its Indie Roguelike Dungeons Of Dredmor
[07.28.11]
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In this interview, Nicholas Vining of Gaslamp Games offers an in-depth look at the day-to-day life of an indie studio, breaking down the development of the team's tongue-in-cheek roguelike Dungeons of Dredmor.
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