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  • Book Excerpt: Better Game Characters Through Design [06.02.06]
  • img In this extract from Katherine Isbister's latest book, Better Game Characters Through Design, the author explores the importance of body language, drawing examples from such diverse products as Sony's Ico and online virtual community 'There.'
  • Book Excerpt: Patterns in Game Design [01.12.06]
  • This excerpt from Staffan Björk and Jussi Holopainen's intriguing book Patterns in Game Design illustrates a number of uses of 'game design patterns', which, the authors suggest, can be combined and tailored for specific real world uses.

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